![]() From there, select the 'Fan' object and fine tune the wind behavior by editing the properties. ![]() This utility will apply wind settings based on your answers to a few simple questions. ![]() The best way to get good settings for your model is to start with the Wind Wizard. Some of the models might not be in FBX format, but you can open them up with Blender (or 3dsMax/Maya etc) and then export them out as FBX files. Wind animation in the SpeedTree modeler will carry over to UE4.
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